
Witch Moon: added 66 Offensive Ability. Vampirris: added -0.5s Cooldown modifier for Reap Spirit. Increased % Weapon damage modifier for Bursting Round to 80% and added 100% Projectile Passthrough modifier for it. Increased Fire damage to 59-85, % Attack Speed to 28% and Health to 670. The Desolator: removed Projectile Passthrough, damage adjusted accordingly. Solael’s Devourer: increased % Weapon damage modifier for Flames of Ignaffar to 50%. Redeemer of Malmouth: added 55 Physical damage modifier for Belgothian’s Shears. Increased % Block Chance modifier for Pneumatic Burst to 15%, its % Block Recovery modifier to 12% and added 34 Acid damage modifier for it. Occulant: increased Defensive Ability to 130 and added 40% Elemental Resist and +1 to Nightblade Skills. Nightstalker Pendant: increased Frostburn damage modifier for Ring of Steel to 280 / 3s. Added +0.5s Duration modifier for Grasping Vines. Added 84% Pierce damage and +2 to Entangling Vines. Mark of Lethal Intents: increased bonus to Grasping Vines to +3 and % Vitality Resist to 32%. Mark of Burning Shadows: increased bonus to Bone Harvest to +3 and increased Fire damage modifier for Bone Harvest to 330. Bloodrender: replaced bonus to Oleron’s Rage with +2 to Reaping Strike and increased Vitality damage modifier for Whirling Death to 160. Note that some items may feature less skill bonuses if you do not own both expansions. All Faction Helms, Shoulders and Torso armor that previously had 2 skill bonuses now have 3. Component – Seal of Blight: increased % Weapon damage and removed % Crit damage on the granted skill. Rare Suffix – Nature’s Bounty: added % Chaos Resist. Rare Suffix – Menhir’s Wall: added % Pierce Resist at levels 82+. Rare Suffix – Incantations: increased % All damage.
Rare Prefix – Unyielding: replaced % Constitution with % Aether Resist.Rare Prefix – Tyrant’s: removed % Physical damage.Rare Prefix – Imposing: replaced % Health with % Vitality Resist.
Rare Prefix – Formidable: replaced % Physical damage and % Constitution with Health.Rare Prefix – Devastating: added % Physical damage.Rare Prefix – Ancient: replaced % Constitution with % Pierce Resist.Check out all the new options and see how they fit into your build ideas! Likewise, there are now more skill bonuses on Faction head, shoulder and torso armor. In order to improve skill point distribution on gear, particularly for more exotic options such as Conduit builds, v1.1.9.6 introduces additional skill bonuses to Monster Infrequent rings, shoulder armor, and torso armor.This way, more ranged weapons have access to this powerful mechanic, opening up many more viable ranged options while also making it possible to tune ranged weapons without having to compensate for the overly powerful 100% passthrough on select weapons. In v1.1.9.6, we have decided to shift all passthrough to WPS skills instead of having it be a hidden modifier on a small selection of weapons. This has always been a contentious mechanic, but past experiments with shifting passthrough to weapon pool skills (WPS) proved successful.
#Grim dawn armor absorption update
This update includes a redesign of ranged weapons with the hidden projectile passthrough modifier.